A New Revolution in Standards
The successor to the 02R, the de facto standard for production consoles, now comes with VCM and other plug-in effects as standard.
The 02R96VCM is a new revolution in a line of production consoles that has evolved over the years in response to user needs become the de facto standard for production consoles: the 02R, debuting in 1995 and a fundamental reason for Yamaha's 2007 Technical Grammy Award, 2002's 02R96, and the 02R96 Version 2 released in 2004.Featuring 56 input channels and 18 mixing busses, the 02R96VCM is backed by the impressive processing power of a custom Yamaha DSP7 LSI and offers the same array of robust channel functions as the DM2000 on its inputs and outputs. Its "selected channel" system fuses the controllability of a digital mixer with the feel of an analog desk for fast, intuitive operation when you need it. The analog input stages on the 02R96VCM feature head amps descended from those of the DM2000, developed with the input of engineers from around the world to provide transparent sound that's perfect for the professional domain.Want more? Take a look at the 5 new plug-in packages that give you both space and creativity in the production workplace. Or consider the digital domain where EQ, compressor, tape saturation and guitar effector VCM plug-ins offer the warmth and depth of analog circuitry. The 02R96VCM also boasts the outstanding REV-X reverb algorithm introduced in the SPX2000. What's more, it comes equipped with iSSP technology that makes creating realistic sound fields easy, giving you functionality within the console that would otherwise require outboard effects.The 02R96VCM also offers a high degree of integration with Digital Audio Workstations, and is compatible with both Windows and Macintosh versions of Studio Manager Version 2, allowing your PC and console to work together seamlessly. Certified to the global THX pm3 standard for surround equipment, it features four MY card slots, whose open architecture design provides compatibility with a slew of I/O formats.The 02R96VCM:a new revolution in a line of trusted digital consoles created to support you in the production workplace.
- A Complete Revamp of the Legendary 02R
- Precise 24-bit/96-kHz Audio and High-performance Head Amps
- 56-input 18-bus Mix Capacity at 96 kHz
- Powerful Channel Functions with Flexible Control and Patching
- Four Advanced Multi-effect Processors Include Surround Effects
- Versatile Connectivity for a Wide Range of Applications
- Four I/O Expansion Slot for Easy Expansion in a Variety of Formats
- Comprehensive Interface with Touch-sensitive 100-mm Motor Faders
- Scene Memory and Automix Functions for Efficient Workflow
- Versatile Pairing and Grouping Functions Enhance Mixing Efficiency
- 02R96 Editor Software Supplied
- Sophisticated DAW or Digital Recorder Integration
- An Ideal Platform for Surround Production
- Enhanced Surround Monitoring Environment Includes Bass Management
- Version 2 Implements Ideas from the Field(Version2)
- Seamless Add-on Effects Support(Version2)
- A Major Studio Manager Evolution(Version2)
- Versatile V2 features plus a formidable array of plug-in processors(02R96VCM)
- VCM Technology(02R96VCM)
- iSSP Technology(02R96VCM)
A Complete Revamp of the Legendary 02R
After its release in August 1995, the 02R rapidly became the de-facto digital console standard for musicians and engineers around the globe. The 02R96 picks up where the 02R left off, implementing the most advanced digital audio technology developed and refined in parallel with development of the top-of-the-line DM2000 console. The result is that the 02R96 surpasses the 02R in every respect: audio quality, processing power, and DAW integration capability. Where the 02R had 21 motor faders, the 02R96 has 25. Other additions include recorder control keys, user defined keys, and dramatically improved operability overall. But since it has the same footprint as the 02R, it can be used as a direct replacement without requiring major infrastructure changes.
Precise 24-bit/96-kHz Audio and High-performance Head Amps
Advanced custom DSP7 LSIs feature 32-bit internal processing (58-bit accumulator) at extremely high speed. Full functionality is provided when mixing all 56 channels at 96 kHz. All analog inputs and outputs - including the 16 microphone/line inputs - employ precision 24-bit A/D and D/A converters for an outstanding 110-dB dynamic range. Top-performance head amplifiers provide precise, uncolored pre-amplification prior to A/D conversion, and optimum circuit configurations and parts for all stages of the design were determined through repeated listening tests by some of the best "ears" in the industry.
56-input 18-bus Mix Capacity at 96 kHz
Although it maintains the same compact desk-top dimensions as the 02R, the 02R96 offers generous mixing capacity with up to 56 simultaneous inputs. All 56 input channels include four-band parametric EQ, gating, compression/limiting, and up to 453 milliseconds of delay with variable feedback. What's more, all of this functionality is available at 96 kHz. The output section also offers plenty of versatility with 18 buses: 8 group buses, 8 auxiliary buses and a stereo bus. Group buses 1 through 6 also function as surround buses, and a Bus to Stereo function allows sound-reinforcement type sub-mixing as well as easy downmixing of 5.1 or 3-1 surround to stereo. Of the 8 auxiliary buses, 1 through 6 can be used as surround effect sends, and there's a "Unity" function that automatically sets the auxiliary buses to nominal (0 dB) level, so they can be used as additional group buses.
Powerful Channel Functions with Flexible Control and Patching
All 56 input channels, 8 group buses, 8 auxiliary buses, and stereo bus feature powerful mixing functions including gate and compressor dynamics processing, input attenuation, four-band parametric EQ with a choice of Type I and Type II algorithms, channel inserts, delay, surround and stereo panning, and phase. Easy-access dedicated controllers are provided for routing, auxiliary send, dynamics, stereo and surround panning, and EQ. Control data is graphically displayed via the LCD screen, and can be saved in "libraries" for easy recall whenever needed. All inputs, outputs, insert patch points, direct outputs, and effect sends and returns can be freely patched to configure the system as required via graphical on-screen "digital patching" displays: for example, you could patch one input to multiple channels, or assign the signal from one bus to multiple outputs. The encoders associated with each fader can be used to make input patch and direct out settings, and you can save your patch settings as library data for recall when needed.
Four Advanced Multi-effect Processors Include Surround Effects
The 02R96's four internal effect processors deliver full functionality and performance even when the console is running at 96 kHz. New effect programs such as multi-band compression and surround-compatible 5.1 reverb and 5.1 modulation* augment the console's processing capabilities, and can be used in a send/return loop or as inserts effects.
* Each surround processor may occupy up to four of the onboard effect processors.
Versatile Connectivity for a Wide Range of Applications
The 02R96 rear panel provides 16 microphone/line inputs with balanced XLR/TRS jacks that feature top-performance head amplifiers for outstanding audio quality. These inputs also offer insert I/O jacks with bypass switches, and individual phantom power switches. There are five 2-track inputs: two analog and three digital with built-in sample rate converters. All analog inputs and outputs employ precision 24-bit, 96-kHz converters. Eight versatile "omni" outputs can be used for stereo or surround monitoring. One AES/EBU format digital stereo output and two coaxial digital stereo outputs provide a total of three digital outs for broad connectivity.
Four I/O Expansion Slot for Easy Expansion in a Variety of Formats
Each of four Mini-YGDAI (Yamaha General Digital Audio Interface) expansion card slots support up to 16 additional channels of digital I/O in AES/EBU, ADAT or TASCAM format, as well as a range of other interface cards including double-speed 96 kHz (AES/EBU) digital I/O cards, 96-kHz compatible AD/DA cards, and a range of analog I/O cards. The 02R96 expansion slot also accepts various Mini-YGDAI compatible cards available from third parties.
Comprehensive Interface with Touch-sensitive 100-mm Motor Faders
24 faders provide access to the console's 56 input channels in three layers: 1 through 24, 25 through 48, and 49 through 56 plus master. Add the stereo master and you have a total of 25 top-quality 100-millimeter motor faders with high 8-bit/256-step resolution. The bus and auxiliary faders are provided in another layer, and a "remote" layer is provided for external device control. A Fader Mode key additionally allows the auxiliary send levels to be assigned to the faders. The rotary encoder and switch associated with each fader can be switched to any of four modes via the Encoder Mode key. The encoders can be used for panning or auxiliary send, as well any two functions you assign. You could assign input patching or direct out assignments to the encoders to allow fast, efficient setup in your specific work environment.
Scene Memory and Automix Functions for Efficient Workflow
The 02R96 features automix capability with 1/4-frame resolution, allowing full automation of parameters right down to the internal effects. Automix functions can be assigned to the User Defined Keys for easy access. Scene memories allow fade times and recall safe settings to be specified independently for each channel, while recall safe can even be specified at the function level. The supplied 02R96 Editor that runs on the Studio Manager application can be used to manage scene and automix data on your personal computer.
Versatile Pairing and Grouping Functions Enhance Mixing Efficiency
In addition to "horizontal pairing" of adjacent channels, the 02R96 allows "vertical pairing" of channels on different layers so that, for example, you can control up to 24 stereo sources from a single layer. Grouping functions include the familiar fader and mute grouping, as well as sophisticated EQ and dynamics grouping. The latter can be a great advantage when mixing surround sound.
02R96 Editor Software Supplied
The 02R96 comes supplied with an advanced 02R96 Editor application for Windows or Mac computers. The 02R96 connects to your computer via the TO HOST interface (USB or RS232), creating a production environment that goes beyond simple parameter viewers. The Console Window, Selected Channel Module, Surround Editor, Patch Editor, Effect Editor, Timecode Counter Window, GEQ Editor, and Library Window can be accessed via the computer's expansive color display, and the main mixer functions can be edited offline. Memory management functions allow 02R96 data to be transferred to and from the computer where it can be managed and even shared via LAN or the Internet.
Sophisticated DAW or Digital Recorder Integration
In addition to its extensive stand-alone capabilities the 02R96 can integrate with your computer-based DAW (Digital Audio Workstation) or digital recorder to create an advanced digital production environment. The 02R96 can function as a physical controller for both recorder and mixer sections of your DAW. The standard library includes control compatibility with Digidesign Pro Tools® and Steinberg NUENDO® workstations, and the General DAW mode supports a range of other DAW systems. MIDI control tables can also be created to provide functionality with MIDI-compatible DAW systems.
An Ideal Platform for Surround Production
Surround panning was originally provided on the 02R and 03D, but the 02R96 goes much further with a comprehensive range of features for surround production. The Bus to Stereo function makes it easy to downmix 5.1 or 3-1 surround sources to stereo, and the 3-1 output can be connected via Dolby Surround or DTS stereo encoders back to an 02R96 slot input to allow real-time comparison between the encoded and pre-encoded sound. A panning joystick is provided in the Selected Channel control section to facilitate complex panning moves and trace specified panning patterns. Surround panning features 127 x 127 resolution, and divergence control is possible in 0 ~ 100 steps. Surround-compatible effects in up to 8-in/8-out configurations include 5.1 reverb, modulation, and dynamics.* EQ and dynamics grouping is another feature that can be a great advantage for surround production.
* Each surround processor may occupy up to four of the onboard effect processors.
Enhanced Surround Monitoring Environment Includes Bass Management
The 02R96 monitor section provides facilities for muting individual buses (speakers), centralized level control of all monitor outputs, stem mix monitoring, and real-time comparison between the encoded and pre-encoded Dolby Surround or DTS stereo sound. Downmix processing allows 5.1 to 3-1, 5.1 to stereo, or 3-1 to stereo monitoring without affecting the signal sent to the recorder. A Speaker Control function allows fine control of the monitoring environment to match the program material you are mixing as well as your working environment. All of the top-line DM2000 console's surround features have been implemented in the 02R96, including bass management, attenuators for precise speaker level control, and delay for "virtual speaker repositioning".
Version 2 Implements Ideas from the Field(Version2)
02R96 Version 2 implements a range of additions and refinements that reflect the needs of professionals in the field, providing an improved working environment for production, live sound, broadcast, and installed applications.
Seamless Add-on Effects Support(Version2)
The 02R96V2 provides full support for all five of Yamaha's Add-on Effects packages (each package is sold separately). The advanced effects and signal-processing capabilities provided by these packages are accessed and operated via the console's internal effect processors in the same way as the built-in effects.
A Major Studio Manager Evolution(Version2)
The Studio Manager application has undergone a major evolution, and is now a host application that can support multiple editors (such as the 02R96 Editor) within its framework. This offers many advantages including total project recall and smoother online and offline editing with multiple 02R96 units. A variety of other enhancements include Add-on Effect support, multiple windows, and improved overall operability through shortcuts, keyboard operations, drag and drop, and using the console's User Defined Keys to remotely open and close windows. The Console Window now provides a quick online/offline switch, the ability to show or hide the parameter block, user assignable layers, long stroke meters, quick jump to the Selected Channel window by double-clicking the EQ section, and numerical fader level indication. A new Master Fader window and Meter window have been added for easier master level monitoring as well as simultaneous meter display for 48 channels plus gain reduction metering. There's also a new Automix Library window that makes it much easier to use automix. The Selected Channel window now shows gate type and long-stroke channel meters. The Patch Editor window can be resized, provides PM1D-like cursor shape and operation, and makes it possible to list and edit the port names. In the Library window you can operate multiple scenes and libraries simultaneously, recall them directly from hard disk, and link scene memories with patch libraries. As with the 02R96 itself, the Surround Editor window now supports 6.1 channels. You can also use the joystick in the Effect Editor window to control the ER/REV position of the REV 5.1 effect.
Versatile V2 features plus a formidable array of plug-in processors(02R96VCM)
The new 02R96VCM is the 02R96 Version 2 plus a formidable array of state-of-the-art processing technologies that provide all-new production power. You now have extraordinary recreations of classic compression and EQ units from the 70's, simulations of several legendary analog open-reel tape decks, a complete suite of unmatched REV-X reverb effects, a surround post-production package that is second to none, and even a selection of vintage stomp boxes to spice up your mixes. And all of this is right at your fingertips, with no need to patch in external processors.
The technology that has made all of this possible is some of the most advanced in the world, and the sound is simply superb.
In short, one of the world's most popular digital production consoles just got a lot more powerful.
VCM technology is responsible for the classic compressor, EQ, analog tape deck, and stompbox effect simulations in the 02R96VCM.
VCM (Virtual Circuitry Modeling) technology actually models the characteristics of analog circuitry - right down to the last resistor and capacitor. VCM technology goes well beyond simply analyzing and modeling electronic components and emulating the sound of old equipment. It's capable of capturing subtleties that simple digital simulations cannot even approach, while actually creating ideal examples of sought-after vintage gear.
"REV-X" is the advanced algorithm behind Yamaha's newest generation of reverb and ambience programs, offering unprecedented reverberation depth and realism with smooth decay. REV-X technology takes full advantage of the 24-bit 96-kHz processing capability of the 02R96 for reverb and ambience effects that have the reassuring warmth and reality of natural acoustic environments.
iSSP technology is the key to the 02R96VCM's incredible selection of surround post-production effects.
iSSP stands for "Interactive Spatial Sound Processing," and is Yamaha's original new spatial sound effect system. Designed through extensive research and exhaustive testing, this technology offers unparalleled reality, operability and originality for surround processing applications. It delivers unprecedented sound-field positioning precision and versatility, as well as realistic sound source movement effects with simple operation that allows simulations of an almost unlimited variety of spatial environments.
|Mixing capability||Mixing channels||56|
|Input channel functions||Gate, Attenuator, 4-band PEQ, 2x Compressor, Delay, Pan|
|Output channel functions||Attenuator, 4-band PEQ, Compressor, Delay|
|On-board processors||4x SPX multi effectors|
|Phantom power||+48V DC; ON/OFF per channel|
|Line inputs||4x Stereo, 2x 2tr in|
|AD converter||24-bit; 128-time over sampling|
|Line outputs||Stereo output, Studio monitor output, C-R monitor output, 8x Omni output|
|DA converter||24-bit; 128-time over sampling|
|Digital I/O||3x 2tr in/out, Cascade I/O|
|Expansion slots||4x Mini-YGDAI (16-in/16-out)|
|Control and others||To Host(USB/Serial), Control(GPI), MIDI, Time code in (SMPTE/MTC), Word clock I/O|
|Internal processing||32bit, Accumulator: 58bit|
|Sampling frequency rate||Internal||44.1 kHz, 48 kHz, 88.2 kHz, 96 kHz|
|External||44.1kHz/88.2kHz (-10%) - 48kHz/96kHz (+6%)|
|Signal delay||Less than 2.0ms (@48kHz), Less than 1.1ms (@96kHz)|
|Total harmonic distortion||Less than 0.05% (20Hz-40kHz)|
|Frequency response||0, +0.5, -1.5dB 20Hz-40kHz|
|Dynamic range||DA: 110dB; AD+DA: 105dB|
|Hum & noise level||Equivalent input noise||-128dBu|
|Residual output noise||-92dBu|
|Power requirements||AC100V, 120V, 220-240V 50/60 Hz|
|Net weight||34kg; 75lbs|
|Accessories||Owner’s Manual, Studio Manager Installation Guide, AC power cord|
|Compressor libraries||factory presets
|Gate libraries||factory presets
|EQ libraries||factory presets
|Channel libraries||factory presets
|Surround Monitor libraries||factory presets
|Input patch libraries||factory presets
|Output patch libraries||factory presets
|Bus to stereo libraries||factory presets
Analog output characteristics
|Output terminal||Actual source impedance||For use with nominal||GAIN SW *||Output level||Connector|
|Nominal||Max. before clip|
|STEREO OUT(L,R)||600ohms||10kohm Lines||-||-10dBV||+4dBV||RCA pin jack
|75ohms||600kohm Lines||-||+4dB||+18dB||XLR3-32 type
|STUDIO MONITOR OUT(L,R)||150ohms||10kohm Lines||-||+4dB||+18dB||TRS phone jack (Balanced)|
|C-R MONITOR OUT(L,R)||150ohms||600kohm Lines||-||+4dB||+18dB||TRS phone jack (Balanced)|
|OMNI OUT 1-8||150ohms||10kohm Lines||+18dB
|+4dB||+18dB||TRS phone jack (Balanced)|
|INSERT OUT 1-16||600ohms||10kohm Lines||-||+4dB||+18dB||Phone jack
|PHONES||100ohms||8ohm Lines||-||4mW||25mW||ST phone jack (Unbalanced)|
* +18dB, +4dBV selectable (Internal SW)
Analog input characteristics
|Input terminal||PAD||GAIN||Actual load impedance||For use with nominal||Input level||Connector|
|Sensitivity||Nominal||Max. before clip|
|0||-60dB||3kohms||50-600ohms Mics & 600ohm Lines||-70dB||-60dB||-46dB||A:XLR3-31 type (Balanced)
B:TRS phone jack (Balanced)
|-34dB||4kohms||600ohm Lines||-44dB||-34dB||-20dB||TRS phone jack (Balanced)|
|CH INSERT IN 1-16||10kohms||600ohm Lines||-6dB||+4dB||+18dB||TRS phone jack (Balanced)|
|2TR IN ANALOG1(L,R)||10kohms||600ohm Lines||+4dB||+4dB||+18dB||TRS phone jack (Balanced)|
|2TR IN ANALOG2(L,R)||10kohms||600ohm Lines||-10dBV||-10dBV||+4dBV||RCA pin jack (Unbalanced)|
* 0dB=0.775 Vrms
* 0dBV=1.00 Vrms.
* +48V DC(phantom power) is supplied to CH INPUT(1-24) XLR type connector via each individual switch.
Digital input characteristics
|2TR IN DIGITAL||1||AES/EBU||24bit||RS422||XLR3-31 type (Balanced)|
|2||IEC-60958||24bit||0.5Vpp/75ohms||RCA pin jack|
|3||IEC-60958||24bit||0.5Vpp/75ohms||RCA pin jack|
|CASCADE IN||-||-||RS422||D-sub Half Pitch Connector 68P (female)|
Digital output characteristics
|2TR OUT DIGITAL||1||AES/EBU
|24bit||RS422||XLR3-31 type (Balanced)|
|24bit||0.5Vpp/75ohms||RCA pin jack|
|24bit||0.5Vpp/75ohms||RCA pin jack|
|CASCADE OUT||-||-||RS422||D-sub Half Pitch Connector 68P (female)|
|01||Reverb Hall||REVERB HALL||Concert hall reverberation simulation with gate|
|02||Reverb Room||REVERB ROOM||Room reverberation simulation with gate|
|03||Reverb Stage||REVERB STAGE||Reverb designed for vocals, with gate|
|04||Reverb Plate||REVERB PLATE||Plate reverb simulation with gate|
|05||Early Ref.||EARLY REF.||Early reflections without the subsequent reverb|
|06||Gate Reverb||GATE REVERB||Gated early reflections|
|07||Reverse Gate||REVERSE GATE||Gated reverse early reflections|
|08||Mono Delay||MONO DELAY||Simple mono delay|
|09||Stereo Delay||STEREO DELAY||Simple stereo delay|
|10||Mod.Delay||MOD.DELAY||Simple repeat delay with modulation|
|11||Delay LCR||DELAY LCR||3-tap (left, center, right) delay|
|12||Echo||ECHO||Stereo delay with crossed left/right feedback|